Research.lots and lots of research, Defining and designing systems for roller coaster tracks and supports, Amusement ride design, Ensuring amusement rides are technically and proportionally correct,Generating specification sheets for artists to create rides from, Mentoring the team on art and technical direction, Meetings with design, animation and code teams, Technical game and design documentation, Planning and team management.Īre you excited to work on a game like Planet Coaster, and why? What does an average day at work look like for you? What exactly are you working on with Planet Coaster?Įverything and anything related to Amusement rides and Roller Coasters Hypercoasters, they are such massive feats of engineering and the speeds and heights are incredible What tends to be your favourite type of ride at a theme park and why? What’s the biggest stand out memory for you about theme parks?īeing on the front seat on the Nemesis at Alton Towers in the rain. Jumping the fence and sneaking into Pleasurewood Hills in Lowestoft from the approximate age of 10 almost every weekend What's your earliest memory of visiting a theme park?
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